I am developer with many projects - voxel engines, scripting-language interpeters, games, animation-software, game engines.
Zendes 2,5 - big project, 4 years old. Rewritten many times from scratch. 2D sandbox/survival (now in active BETA).
My 2D game engine (work in progress):
I use my own language for scripting in the engine - MelonScript. It will be avaliable on github after version 2.0.0. Now in 1.2.9. MelonScript has python-like syntax. But many things in namespaces, types, operators is different.
The voxel engine:
LightPixelStudio - pixel-art/animation editor SOON ON itch.io:
Yet another animation software. Developed for vector 2D game animation (in active development for Zendes 2,5):